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The aerth-mud project is designed around a need for a better multi-user dimension/dungeon (mud). Please telnet aerth.gotdns.com port 7777 to view a live demo. If you have any ideas, please visit the feature request area.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
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The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
Akoya is a perl mud server. The initial design is for a well rounded set of base classes with any game mechanics abstracted out to allow many different game engines atop the base class set. It will ship with a game engine.
Aldrsoft is a Open-Source PHP Game Development Group. Our current project is called 'Haven' - A text based MMORPG derivied from an earlier attempt called 'Middle-Haven' For detailed progress reports, please check http://aldrsoft.sourceforge.net regul
AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
A working Anarchy Online server emulator, which allows the study of client-server communication in a massively-multiplayer roleplaying game. The finished project allows users to create their own private AO servers.
Anepsosis is a skill based 3D MMORPG placed in a fantasy world of levitating islands inspired by ancient Greece arts, architecture and mythology. For more informations visit http://anepsosis.org
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
Ardonril will be an MMORPG designed to allow players more
control in the game's content. Setting is yet to be determined
though I'm leaning towards a fantasy world.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
A RPG system written to run inside LambdaMOO, based on Wizards of the Coast System Reference Document. Note: Argon is distributed with the LamdaMOO core and database. Please refer to them for their own licenses.
ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.