Showing 120 open source projects for "java web server"

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  • 1
    This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
    Downloads: 0 This Week
    Last Update:
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  • 2
    This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
    Downloads: 0 This Week
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  • 3
    Its new public MuO server. We still working at new server files. Server is completle free. Us web page is: www.moria.boo.pl This is polish project.
    Downloads: 0 This Week
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  • 4
    A simple and open command-line damage parser made initially for the Necromancer class on the Shards of Dalaya - http://www.shardsofdalaya.com - server written in PERL.
    Downloads: 0 This Week
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  • 5
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 0 This Week
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  • 6
    Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
    Downloads: 0 This Week
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  • 7
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 8
    ELMVE is a server-client system which provids 3D virtual environments based on Java.
    Downloads: 3 This Week
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  • 9
    SourMUD is a Java-based RPG with a client to server relationship, a streamlined update system, an easy way to add content, and a dedicated group of developers. Do the math.
    Downloads: 0 This Week
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  • 10
    AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game. The goal is create a 100% compatible client & server of the original VB6/DirectX game.
    Downloads: 0 This Week
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  • 11
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 0 This Week
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  • 12
    An automated tracking and managment application for the Royal Flux DKP system for World of Warcraft.
    Downloads: 0 This Week
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  • 13
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 14
    This is a project with game server hosters in mind. Rather than following protocol changes of CVS this project will have permanent support for protocol 7.6 but will also always update to the latest client protocols of Tibia and will be managed by a team
    Downloads: 0 This Week
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  • 15
    This project is meant as a long-term attempt to make a MUSH server that takes as much advantage as possible of the benefits of the object-oriented environment provided by Java.
    Downloads: 0 This Week
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  • 16
    ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
    Downloads: 4 This Week
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  • 17
    A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
    Downloads: 0 This Week
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  • 18
    Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.
    Downloads: 0 This Week
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  • 19
    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
    Downloads: 0 This Week
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  • 20
    GuildWare is an all in one guild hosting package. It features a forum, DKP management system and a raid management system. The user interface is entirely webbased. The software it self is written entirely in Java and thus can be run on any OS that suppor
    Downloads: 0 This Week
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  • 21
    NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
    Downloads: 0 This Week
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  • 22
    Savage Lands is a web based rpg game. It is made with php/mysql/html/ and java script.
    Downloads: 2 This Week
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  • 23
    D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
    Downloads: 0 This Week
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  • 24
    A decentralized MMORPG modelled after the world wide web such that anyone can host a world on his server and link it to other worlds in the web. It also differs from other such games because its focus is on puzzle-style quests instead of monster killing.
    Downloads: 0 This Week
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  • 25
    JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
    Downloads: 0 This Week
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