Showing 52 open source projects for "java radius client"

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  • 1
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 2
    FreeM** is a flexible client for MOO, MUD, and similar. Feature requests welcome; send them to funnyman3595@gmail.com.
    Downloads: 0 This Week
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  • 3
    A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
    Downloads: 0 This Week
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  • 4
    Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.
    Downloads: 0 This Week
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  • 5
    The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
    Downloads: 0 This Week
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  • 6
    NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
    Downloads: 0 This Week
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  • 7
    A client for the RPG/MMORPG Crossfire, written entirely in java
    Downloads: 1 This Week
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  • 8
    The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
    Downloads: 0 This Week
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  • 9
    JaMOOka is an applet-based MOO client. Designed for JHCore MOOs, it uses Amy Bruckman's MacMOOse utilities and the MCP 2.1 protocol to facilitate a number of advanced MOO editing and programming tasks through client windows.
    Downloads: 0 This Week
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  • 10
    The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
    Downloads: 0 This Week
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  • 11
    Cloud9 is a web-based MUD client that uses the full power of JavaScript, HTML, and CSS in order to deliver a flexible, good looking, powerful MUD client that can run on any machine without installation, utilizing a plain web browser (w/ JVM 1.4 support).
    Downloads: 0 This Week
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  • 12
    Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
    Downloads: 0 This Week
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  • 13
    100% Java-based MMORPG client and server
    Downloads: 0 This Week
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  • 14
    Caribou is a Java application that complements MUD clients by providing real-time monitors of game information (such as channel discusions and group status) that are displayed in separate windows. Caribou works with any MUD client that produces text logs.
    Downloads: 0 This Week
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  • 15
    Java client and server which provide a looking for group (LFG) service to be used alongside MMORPGs. Group leaders can advertise groups, and players can look for groups and add themselves to waiting lists for groups.
    Downloads: 0 This Week
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  • 16
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 17
    <b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br> LOOKING FOR HELP!</b
    Downloads: 0 This Week
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  • 18
    A MMO Version of a graphical NetHack. This game has 2 parts: A Server written in Java and a Client written in DarkBASIC.
    Downloads: 0 This Week
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  • 19
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 0 This Week
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  • 20
    MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
    Downloads: 0 This Week
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  • 21
    A simple, fast, java based text MUD client.
    Downloads: 4 This Week
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  • 22
    This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
    Downloads: 0 This Week
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  • 23
    ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
    Downloads: 1 This Week
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  • 24
    A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
    Downloads: 0 This Week
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  • 25
    judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers
    Downloads: 0 This Week
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