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Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
Thud is a Java client designed to connect to Battletech MUXes and display combat data in a easy-to-read tactical display. It displays a tactical map, contacts list, armor status and more. Note: Sources have moved to github: https://github.com/parkera
Graphic RPG MUD with Java.
Fork of Wotlas.sourceforge.net.
Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
lpc-edit is an editor for creating and editing:<br>
* rooms<br>
* npc (soon)<br>
* objects (soon)<br>
for multi user dungeons<br>
<br>
software is currently provided in german but a multi-language-rewrite is in work
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org