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Encreecia is a multiplayer adventure game. The goal is to create a small world for players to explore together, using simple but enjoyable game mechanics.
This project aims to create a Multi User Dungeon Client written in Java. It provides a extendable PlugIn-System , colorization of incoming text and macros.
It is designed for use with the Austrian MUD SilberLand but may be used to connect to any text MU
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
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AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game.
The goal is create a 100% compatible client & server of the original VB6/DirectX game.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.
Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.
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Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
This is a project about making a MUD in JAVA. I'm trying to create some new methods coding with MUD. I'm a Taiwanese, so most of docs would be written in Trad.Chinese.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
"The Lost Fairy II" is an adventure/action game in 3D. It (will) enables to choose/create your own avatar to explore a virtual 3D world with object to interact with and most important monsters to kill! Futur dev. will include multiplayer capabilities.
This project is meant to design (from the outset) and create a distributed, secure, fault tolerant, OS-independent MUD driver, using Java and Java technologies.
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A new cartography mapping tool was introduced with the new Everquest:Legacy of
Ykesha(tm) extension in March'03. This tool allowed players to view, edit and
create maps of most zones in the Everquest world. The EQ Map Viewer program
is an open
BladeMaster 2 is text-based multi player arena combat simulation game. BladeMaster 2 is a resurrection of a classic BBS game. It's purpose is to create a greatly enhanced and open source version based on the original, playable on modern systems.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
FOAT was born to create java masterpiece of the "rogue-like" RPG games genre: it's much more than a simple extension of the past stuff; every feature, every detail is brought to the maximum and then further, to give the RPG gamer the "Ultimate Experience"
The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.