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Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
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!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
GuildWare is an all in one guild hosting package. It features a forum, DKP management system and a raid management system. The user interface is entirely webbased. The software it self is written entirely in Java and thus can be run on any OS that suppor
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
The goal of this project is to provide an array of tools for use with the OpenSource Server Emulator (L2J). The priority of this project is to provide Global server statistics as well as Realtime Administration tools in the future.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
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Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.