Showing 274 open source projects for "mysql-connector-java"

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  • 1
    IRC JdR is a permanent game playable via IRC
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  • 2
    Tupi Server Emulator is a very extensible and customizable UO server written in java.
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  • 3
    The Java(tm) Telnet Applet is a fully featured telnet/SSH program that allows users to connect and login to remote hosts via the Internet or an Intranet using only their WWW Browser. It includes not only telnet-compliant connection services, but also th
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  • 4
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
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    Free and Open Source HR Software

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  • 5
    BladeMaster 2 is text-based multi player arena combat simulation game. BladeMaster 2 is a resurrection of a classic BBS game. It's purpose is to create a greatly enhanced and open source version based on the original, playable on modern systems.
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  • 6
    Ruin is a 2.5D Java game world that can run from a browser. It's like a 3D MUD. The game looks similar to Doom or Heretic. View the home page for a demo (http://ruinworld.sourceforge.net).
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  • 7
    An Open Source 3D MMORPG centered around each individual and unique player, not around the "target customer." No longer OpenSource. The SF project page will not be updated anymore
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  • 8
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
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  • 9
    A java MUD server, designed from the ground up with OO principals in mind. Based off of Leibniz’s monad school of philosophy.
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    eProcurement Software

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  • 10
    Nol is a project to create a modular, multi-user, extensible, game world system for Role Playing using the java language.
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  • 11
    Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
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  • 12
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
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  • 13
    Dark Age of Camelot (DAoC) Log Analyser written in Java that creates HTML statistic from your chat.log file.
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  • 14
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
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  • 15
    (Yet another) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
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  • 16
    FOAT was born to create java masterpiece of the "rogue-like" RPG games genre: it's much more than a simple extension of the past stuff; every feature, every detail is brought to the maximum and then further, to give the RPG gamer the "Ultimate Experience"
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  • 17
    MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
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  • 18
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
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  • 19
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
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  • 20
    MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
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  • 21
    A 'clientless' graphical mud server, to bring graphical muds to the same compatability level as text based muds.
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  • 22
    A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]
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  • 23
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
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  • 24
    The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
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  • 25
    The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
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