Showing 263 open source projects for "gnu/linux"

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  • 1
    The Java(tm) Telnet Applet is a fully featured telnet/SSH program that allows users to connect and login to remote hosts via the Internet or an Intranet using only their WWW Browser. It includes not only telnet-compliant connection services, but also th
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  • 2
    A java MUD server, designed from the ground up with OO principals in mind. Based off of Leibniz’s monad school of philosophy.
    Downloads: 0 This Week
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  • 3
    Nol is a project to create a modular, multi-user, extensible, game world system for Role Playing using the java language.
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  • 4
    Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
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  • 5
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
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  • 6
    Dark Age of Camelot (DAoC) Log Analyser written in Java that creates HTML statistic from your chat.log file.
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  • 7
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 1 This Week
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  • 8
    MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
    Downloads: 0 This Week
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  • 9
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
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  • 10
    (Yet another) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
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  • 11
    FOAT was born to create java masterpiece of the "rogue-like" RPG games genre: it's much more than a simple extension of the past stuff; every feature, every detail is brought to the maximum and then further, to give the RPG gamer the "Ultimate Experience"
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  • 12
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
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  • 13
    MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
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  • 14
    A 'clientless' graphical mud server, to bring graphical muds to the same compatability level as text based muds.
    Downloads: 0 This Week
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  • 15
    A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]
    Downloads: 0 This Week
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  • 16
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
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  • 17
    The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
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  • 18
    The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
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  • 19
    Creation of a cyberpunk MMORPG based on Stephenson, and Gibson novels. Includes both real-world and online environments, full charecter generation, and the ability for users to expand the world.
    Downloads: 0 This Week
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  • 20
    The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.
    Downloads: 0 This Week
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  • 21
    The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
    Downloads: 0 This Week
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  • 22
    FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
    Downloads: 0 This Week
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  • 23
    A simple, fast, java based text MUD client.
    Downloads: 2 This Week
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  • 24
    **Until further notice this project is asleep. (a.k.a., dead.)** Five Rings is a completely interactive, massively multiplayer, Java role-playing game. We are currently in the planning stage, so feel free to submit your ideas to the forum!
    Downloads: 0 This Week
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  • 25
    This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
    Downloads: 0 This Week
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