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A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
JMud is a MUD server written in Java(TM) from scratch.
Portuguese (Brazilian) version is available right now.
Multi-lingual support is in progress for Spanish and English.
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Randomly generated persistent MUD. Users interact with the world by solving random puzzles of increasing difficulty. Each user will alter the world around them in order to progress through the game.
The next generation mud is an open-source extensible, programmable mud
The next generation MUD is an open-source, programmable, customizable MUD server written in java.
It features the ability to program almost everything in the mud and does not have any default interface.
The mud is programmed in javascript and features a standard library allowing manipulation of the game world.
It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
A MMORPG with emphasis on world simulation (inspired by Majesty). Features: object de/composition (repices), object aging, random quests, dynamic social enviroment, dynamic fame, AI, ecology
Open Galactic War is a multiplayer game in which the player controls a character leaving a conquest of the galaxy. To do so the player will explore planets construct bases, harvest resources, build an army and eliminate other players.
MUDlipse is a free MUD-client for playing text-based MUDs on the Eclipse-platform. The Eclipse-plugin-management is used to easy add many features such as an auto-mapper or s.th. like that.
A MUD client completely written in java. It is especially designed for use with the Discworld MUD (discworld.atuin.net) but can be used with any other text based MUD. The program can parse ANSI colour control characters to enable coloured output.
Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.