A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
ProtoMUCK is a derivitive of NeonMUCK, which integrates new features from later Fuzzball muck servers, ideas from the GlowMUCK server, and is made to be more flexable, stable, secure, enhancing the MUCK for both user-end and admin alike.
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an
emphasis on more real-world type situations and roleplaying than the
traditional mud is capable of. It runs in native mode under the LDMud
driver.
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IceMUD is a Java based MUD based on CircleMUD. It currently supports telnet connection, but in the future will have a Java library available for Java based clients.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.