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This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
FreeMUD is a free text-based MUD game server designed from the ground up using Python 3.
A minimum of Python 3.3 is required to run this program due to its use of the new python socket method "detach()" and bugfixes to the detach() method that were implemented as of Python version 3.3.
Note: The project is currently in a semi-barebones, alpha-ish state. A number of planned features are not yet implemented, while others are in the process of being implemented and may not yet be complete.
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!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
A python based mud codebase currently in alpha stage. The main site for the project and the most up to date files can be found at kenai.com/projects/coppertwilight
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
A cleanup, and modernization of the MOOP (formerly POO) project, pyMOO aims to build a robust, complete and user friendly implementation of MOO within python, as well as a robust, python-based client.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
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This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.