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Minor revisions from last update (dds_0.9r01). See the readme files for more information
Also a changelog is posted under the files section
CURRENT VERSION: dds_pa0.9r02.tar.gz
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
Intrepid is a Multi-User Dungeon codebase, designed to resemble in part the Diku-line of MUDs. It supports communication between different muds running the Intrepid codebase.
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
Chaotic Fate is a free 3D MMORPG that seeks to create a fantasy world run in large part by players. It is set in Medieval mythology of different cultures. The emphasis is on rapid development of features and support for all platforms.
Ultima 8 Online. Play as a citizen of Tenebrae. Learn the magics of the Titans or the Zealons. If you're lucky enough you could be born with the Tempest birthright or be chosen as the Avatar.
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This project aims to release an open source 3D engine for the next generation of MUD developers. The engine will be similar to Titan Quest/Diablo 2 in appearance and gameplay.
RPG-WEB is a real time web-based environment to play rpg games with AJAX technology. With only a capable web browser you can play a multiuser rpg game wherever or whenever you want. RPG-WEB will have a plugin system to use the game rule system you prefer
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
AIMud is a mud server coded in C with easy customization via plugins. Computer controled creatures in this MUD will be close to realistic. Some ideas are to have them group together and with players, move between areas, gain experience, and level up.
KamiKaze will be a Nexus: Kingdom of the Winds server emulation software. It will allow people to connect to custom Nexus servers with maps/items. We are using c++, and the server will be win32, with possible UNIX binaries soon.
An SDL multiplayer snake game like Dune. Written in C using SDL. The idea is to construct a robust and simple game engine to make it easy to add objects to the game.
Explore a strange new world in this exciting Anime-style RTS. With sentient beings that grow on plants, gaseous creatures, underground mining, and domestication of creatures, this new RTS will allow exciting Gameplay Options such as Flag King.
Writen in Python with C/C+ as librarys. an attempt to make a MUD API (MAPI) of common mud features to allow the ultimate flexibility in the end product.
UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.