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This project has move to GitHub (https://github.com/TinyMUSH/)
--- THIS PROJECT HAS MOVE TO GITHUB ---
https://github.com/TinyMUSH/
TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
The HybridSphere team maintains an enhanced MOO server, HybridCircle, and the official distribution of CoolMUD, HybridPrism. A new generation server, based on dedicated object orientation, HybridSphere, is under development.
LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.