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Moved to http://www.fuzzball.org
Everything here has been frozen for historical purposes.
Fuzzball Muck is a networked multi-user MUD chat server. It is user-extensible, and newer versions (6.x) support advanced features such as GUI dialogs, through close client-server cooperation with Trebuchet or other clients that support MCP-GUI.
This project has move to GitHub (https://github.com/TinyMUSH/)
--- THIS PROJECT HAS MOVE TO GITHUB ---
https://github.com/TinyMUSH/
TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
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This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
Mythrendale, Neverwinter Nights CEP persistent world, integrates 20 major content enhancing systems and over 90 areas at introduction with 20 quests. Weekly updates to the master world (direct:unholycovenant.org) occur. Mar: 155 areas.
JavaScript MUD Kernel which allows developers to build MUDs using JavaScript and SQL. Based on SQLite and SpiderMonkey, jsmud provides the core networking, timer, and main loop functions necessary to implement a MUD in JavaScript.
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
Edda is a server for online role-playing games in brazilian portuguese. Written in C, it provides a virtual fantasy world for RPG playing. Edda is a fork of Athena project.
A defense/offense/trigger/alias/timer system for the IRE MUD 'Imperian'. A modification of IMTS, a GPL'd trigger system for Imperian, re-designed for open-ended use, with as few as possible (ideally no) hard-coded messages.
We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.