Showing 41 open source projects for "open source assembly software source code"

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  • 1
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 0 This Week
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  • 2

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 3

    HexNET

    A simple telnet (and possibly SSH) server

    Sourceforge is no longer being updated! This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 4
    StarterMud is a port of Rom24B6 that is setup to be compiled on windows using MSVC. =========================== Update: 09-23-201 StarterMudv4 is the Latest Windows Build! I compiled it with Visual C++ 6.0 as this is what I originally used during development. - SVN now contains latest Windows StarterMud Files! =========================== The Area Editor (SMArcead) for windows includes support for OLC w/mobprogs.. Works with All Win32 versions of StarterMud. There is also a...
    Downloads: 1 This Week
    Last Update:
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  • 5

    Tibia Map Tool

    A simple command line tool that operates on Tibia automap files.

    A simple command line tool for merging Tibia maps and dumping them to BMP files. DOES NOT WORK WITH FLASH CLIENT MAPS (YET).
    Downloads: 0 This Week
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  • 6
    The mud server software currently used at Fatal Dimensions. Some features: TCL based mob/obj/room/area progs; Pueblo and MXP support; a POP3 server to access the notes; a HTTP server for online statistics; INTERMUD 3 communications; non-blocking dns looku
    Downloads: 0 This Week
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  • 7
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 8
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
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  • 9
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 0 This Week
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  • 10
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
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  • 11
    NiftyMOO is a MOO server, forked from the LambdaMOO server. Its primary purpose is interactive text-based communication.
    Downloads: 0 This Week
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  • 12
    JavaScript MUD Kernel which allows developers to build MUDs using JavaScript and SQL. Based on SQLite and SpiderMonkey, jsmud provides the core networking, timer, and main loop functions necessary to implement a MUD in JavaScript.
    Downloads: 0 This Week
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  • 13
    KamiKaze will be a Nexus: Kingdom of the Winds server emulation software. It will allow people to connect to custom Nexus servers with maps/items. We are using c++, and the server will be win32, with possible UNIX binaries soon.
    Downloads: 0 This Week
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  • 14
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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  • 15
    Wolfpack is a server-side Ultima Online MMORPG software. The project has started back in 1998 and has aquired both users and developers since then.
    Downloads: 0 This Week
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  • 16
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 17
    Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
    Downloads: 0 This Week
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  • 18
    MacroQuest is a full featured macroing subsystem that hooks into the EverQuest client.
    Downloads: 0 This Week
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  • 19
    Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
    Downloads: 0 This Week
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  • 20
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 21
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
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  • 22
    This project is modification for the SphereServer UO Emulator software, which is a closed source project (although it is free software). New features include coloured speech, speedhack detection, security fixes, new triggers, and many more.
    Downloads: 0 This Week
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  • 23
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 24
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 25
    This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
    Downloads: 0 This Week
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