Showing 35 open source projects for "java games source code"

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  • 1
    Crossfire RPG game

    Crossfire RPG game

    Cooperative multiplayer graphical RPG and adventure game

    Crossfire is a free, open-source, cooperative multi-player RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, 3000 areas to explore, an elaborate magic system, 14 races, 16 character classes, and many powerful artifacts scattered far and wide. Set in a fantastical medieval world, it blends the style of Gauntlet, NetHack, Moria, and Angband.
    Downloads: 55 This Week
    Last Update:
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  • 2

    Warlock Front End

    Warlock is a front end for Simutronics text-based games.

    The Warlock Front End is written to allow Simutronics games to be played in Linux, Mac OS, and Windows. The primary focus at this time is on Dragonrealms, but other Simultronics games work to varying degrees.
    Downloads: 0 This Week
    Last Update:
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  • 3

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 4
    Wograld is a 2d skill based MMORPG designed from the ground up to be focused on pvp and roleplay. It is everything Ultima Online should have been.
    Downloads: 0 This Week
    Last Update:
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  • 5
    StarterMud is a port of Rom24B6 that is setup to be compiled on windows using MSVC. =========================== Update: 09-23-201 StarterMudv4 is the Latest Windows Build! I compiled it with Visual C++ 6.0 as this is what I originally used during development. - SVN now contains latest Windows StarterMud Files! =========================== The Area Editor (SMArcead) for windows includes support for OLC w/mobprogs.. Works with All Win32 versions of StarterMud. There is also a...
    Downloads: 0 This Week
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  • 6
    Simple vector graphics (format & protocol) for telnet based services like multi user dungeons (muds).
    Downloads: 0 This Week
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  • 7
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
    Last Update:
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  • 8
    ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
    Downloads: 0 This Week
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  • 9
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 0 This Week
    Last Update:
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  • 10
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
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  • 11
    A multi user dungeon based on diku/merc/rom source code.
    Downloads: 0 This Week
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  • 12
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 13
    Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
    Downloads: 0 This Week
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  • 14
    Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
    Downloads: 0 This Week
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  • 15
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 16
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
    Last Update:
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  • 17
    Prophecy MUD is a new style of MUD server, using a massively multithreaded approach based on NPTL and the 2.6 kernel, combining object oriented design with tried-and-true techniques used by other MUD servers. Backed by an embedded BerkeleyDB database.
    Downloads: 0 This Week
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  • 18
    TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
    Downloads: 0 This Week
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  • 19
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 20
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 21
    This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
    Downloads: 0 This Week
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  • 22
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 23
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
    Downloads: 0 This Week
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  • 24
    Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
    Downloads: 0 This Week
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  • 25
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 1 This Week
    Last Update:
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