Showing 5 open source projects for "ip-to-country.csv"

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  • 1

    cf-dynamic-address

    Dynamic IP retrieval to report to Crossfire Metaserver

    The implementations of DNS and the Crossfire metaserver expect a range of known IP addresses for an address to be in. The Crossfire metaserver appears to expect a resolvable domain name or a static IP. It appears, though, that by determining the Crossfire server's public IP address before each time it reports to the metaserver, we should be able to have a server hosted on a dynamic IP range controlled by an ISP, without having to set up a static IP nor a DNS entry. This would have the net...
    Downloads: 0 This Week
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  • 2
    TinyMUSH

    TinyMUSH

    This project has move to GitHub (https://github.com/TinyMUSH/)

    --- THIS PROJECT HAS MOVE TO GITHUB --- https://github.com/TinyMUSH/ TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
    Downloads: 0 This Week
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  • 3
    The Chatting Zone (TCZ) is an advanced, user-friendly multi-user environment for social (Chat) or gaming (Adventure) purposes either privately over any network supporting TCP/IP, or publicly over the Internet. It is based on TinyMUD and UglyMUG.
    Downloads: 0 This Week
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  • 4
    ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.
    Downloads: 0 This Week
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  • 5
    Digital Dungeons and Dragons is a multi-player computer game closely based on Dungeons and Dragons 3rd ed. It consists of a client and server communicating by TCP/IP. The client will have 2D graphics using the SDL library.
    Downloads: 0 This Week
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