Showing 7 open source projects for "net client"

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  • 1
    Second Life Log Manager for managing chat/instant message logs of Second Life. Account/Avatar specified. It's a very basic SL Chat Log Manager. You have to enable the Chatlogging in your SL Client.
    Downloads: 0 This Week
    Last Update:
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  • 2
    kola is a .Net based Kingdom of Loathing (KoL) client that is intended to provide both basic automation of some game aspects, but also some flexible "bot" features including advanced chat support using AIML.
    Downloads: 0 This Week
    Last Update:
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  • 3
    L2Net is .net Alternative Lineage 2 Server and Client.
    Downloads: 2 This Week
    Last Update:
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  • 4
    MUD system for the Microsoft Windows OS utilizing the Microsoft .NET Framework in C#. Goals are flexibility (everything can be scripted), data storage in a relational database and a smart scriptable client.
    Downloads: 0 This Week
    Last Update:
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  • 5
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 6
    A MUD server/library written in C#. Executable on any OS with the Microsoft .NET Framework installed. Featuring a completely object-oriented framework, It will be useable as a MUD server, or library to write another mud, client, or administration tool.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A Wyvern client for the .Net platform. Wyvern is a graphical MUD (see http://www.cabochon.com/ for information on Wyvern).
    Downloads: 0 This Week
    Last Update:
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