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SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase.
The project is now abandoned. The "intended for the public" phase ended long ago. The "OldCode" repository is that (if that still works).
Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. The last...
OpenUO is an Opensource community for the development of Ultima Online emulators, primarily focusing on Ultima Offline eXperiment 3, an OpenSource UO emulator allowing for single or online/LAN play of your own shard.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
Our Kalonline Server Emulator is an alternative implementation of the client-server-protocol of the MMOG Kalonline. It is written completely from scratch in C#. At the moment it uses SQLite as its database.
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A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.