Showing 41 open source projects for "using"

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  • 1

    de:Code

    Top-down dungeon crawler

    de:Code is a 3rd-person top-down dungeon crawler. The world is procedurally generated using the file structure of the users hard drive. The game will use a mixture of different genres including steampunk, fantasy, mid-evil, and modern. The user will have to travel down 4 main paths each progressively harder than the last and each will have more than one genre conflicting inside. Each main path (connected by a central hub) will get harder as the user progresses down, finally reaching a unique boss at the end.
    Downloads: 0 This Week
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  • 2
    Official IP Changer for Tibia written by Czepek for Polish OpenTibia Support.
    Downloads: 1 This Week
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  • 3
    Prototype for a dungeon adventure game using our Wild Game Engine
    Downloads: 0 This Week
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  • 4
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 1 This Week
    Last Update:
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  • 5
    My Destiny is a server emulator for With Your Destiny, writing in C and using GNU License.
    Downloads: 1 This Week
    Last Update:
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  • 6
    The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
    Downloads: 0 This Week
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  • 7
    An Open-Source map editor coded in C++ to be used with OpenTibia. Supports many advances features such as autobordering. Runs under both Linux and Windows using wxWidgets and OpenGL.
    Downloads: 5 This Week
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  • 8
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 1 This Week
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  • 9
    A multi-user engine written in C++ using the latest technology. Utilizes MySQL and Qt interfaces.
    Downloads: 1 This Week
    Last Update:
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

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  • 10
    Dark Beginnings is a MUD server made in C++ using Qt4.3 and MySQL, it is aiming at having a higher number of stock deployment options by use of scripted modules. Anyone is free to join and help out.
    Downloads: 1 This Week
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  • 11
    Multi-player implementation of the Blood Bowl board game using the Half-Life engine. Intended as a educational exercise for modding.
    Downloads: 0 This Week
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  • 12
    A emulator of the game tibia based on the source of OT. Its programmed on C++, using XML as data-store.
    Downloads: 0 This Week
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  • 13
    The Black Legacy is an MMORPG develop under linux ,but also works on Windows system,We are using OpenGL and SDL to make a 3D fantasy Sci Fi game
    Downloads: 1 This Week
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  • 14
    cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
    Downloads: 0 This Week
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  • 15
    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
    Downloads: 0 This Week
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  • 16
    Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
    Downloads: 0 This Week
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  • 17
    a mmorpg game, Massively Multiplayer Online Role-Playing Games, using 45 degree look-down 3D
    Downloads: 0 This Week
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  • 18
    NWorld is a mud codebase written in C++ using the GNU Common C++ library. It's intended to be used on POSIX operating systems. The primary aim of NWorld is to provide stability & an easy extendable environment for rich roll-playing experience.
    Downloads: 0 This Week
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  • 19
    A 1st/3rd person 3D fantasy role playing game using open source components.
    Downloads: 0 This Week
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  • 20
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 1 This Week
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  • 21
    KamiKaze will be a Nexus: Kingdom of the Winds server emulation software. It will allow people to connect to custom Nexus servers with maps/items. We are using c++, and the server will be win32, with possible UNIX binaries soon.
    Downloads: 1 This Week
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  • 22
    This is an attempt at creating a clone of "The Island of Kesmai" from scratch, using memory and input from previous players of the online game during the 80's and 90's. The original game is not available online anymore, much to the dismay of fans who are
    Downloads: 3 This Week
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  • 23
    The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
    Downloads: 0 This Week
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  • 24
    OrbMUD is an attempt to create a whole new MUD from scratch, using oo C++.
    Downloads: 0 This Week
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  • 25
    Prophecy MUD is a new style of MUD server, using a massively multithreaded approach based on NPTL and the 2.6 kernel, combining object oriented design with tried-and-true techniques used by other MUD servers. Backed by an embedded BerkeleyDB database.
    Downloads: 0 This Week
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