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Wolfpack is an open source server implementing the protocol used by the massive multiplayer online game Ultima Online. It aims for full support of the Ultima Online protocol and tries to mimic the same gameplay as the original.
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This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
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AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
WolfMUSH is an attempt to further customize the MUSH server to that of a Star Trek release. Many releases exist as either a plain, vanilla distribution or a Star Wars Distribution. It is now time for the Star Trek MUSHs to rise to power.
A decentralized MMORPG modelled after the world wide web such that anyone can host a world on his server and link it to other worlds in the web. It also differs from other such games because its focus is on puzzle-style quests instead of monster killing.
KamiKaze will be a Nexus: Kingdom of the Winds server emulation software. It will allow people to connect to custom Nexus servers with maps/items. We are using c++, and the server will be win32, with possible UNIX binaries soon.
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
Ashbrook Prime is a Open Source Community project to create a MORPG. The foundation of Ashbrook Prime will allow for easy modding and content creation so anyone could pickup and create there own MORPG.
UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
Labyrinth is a complicated game for two or more players. They walk in dark Labyrinth, searching for treasures, by passing moves to server and getting replies.
DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
LoK - Server/Client
The purpose of this project is to develop a working clone of the original Kesmai Studios MMORPG Legends of Kesmai (LoK). Project is being programmed in C++.