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ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://seq.sourceforge.net/forums/
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the game engine, so new dungeons and treasures can appear at any time.
Up to date MUD client evolved from the original MudMaster
Next generation MudMaster GUI. Win32 GUI MUD client with triggers, aliases, scripting, and DLL plugins for extra features such as displaying chat and other in game channels in a separate window. Now supports a multi-line, variable width status bar and multiple interacting windows. User customized script buttons in the status bar let you add mouse click functionality. Has web interactivity via the /showMeViaWeb command. Mudmaster 2k6 also can be run on Linux under WINE.
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Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD...
Wolfpack is an open source server implementing the protocol used by the massive multiplayer online game Ultima Online. It aims for full support of the Ultima Online protocol and tries to mimic the same gameplay as the original.
Iris is a free 3D Client for the popular Massive Multiplayer Role Playing Game Ultima Online. The current Iris version works with the Ultima Online expansions Age of Shadows, Samurai Empire and Mondain's Legacy!
The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
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RMO is a hobbyist multiplayer game experiment in C++ with SDL. Rather than an RPG focus, players in Rigor Mortis collaborate to trick-or-treat, discover the secrets of haunted mansions, and compete in mini-games.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
AONX is an C++/SDL/OpenGL open source alternative implementation of the Argentum Online MMORPG game client, wich has the classic features of a virtual world: guilds system, magic system, combat system, 21 skills, a world of more than 150 maps, towns, dungeons, races, professions.
Haalmir is a community oriented video game project. It provides a client and server for a RPG-like game. It is only playable on the internet on a medieval-fantasy persistent world. It only uses FreeSoftware dependencies like OGRE, CEGUI, OIS and Open
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
A 2D multiplayer strategy game where two teams of light-based lifeforms fight for the dominance of a cell-system. By harvesting resources, building structures and unlocking technologies, they unleash devastating viruses which will destroy the enemy base.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Moros is an online multi-player game.
Players are allowed to participate in a fantasy (medieval) world and together run a country.
This world has it's own economy and political structure. It is possible to have wars but the focus will be on politics.