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A MUD client for Android, iOS, Linux, Mac OS X and Windows
TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input.
Installation instructions for Android, iOS, and several other operating systems are available on the website.
https://tintin.mudhalla.net
Moved to http://www.fuzzball.org
Everything here has been frozen for historical purposes.
Fuzzball Muck is a networked multi-user MUD chat server. It is user-extensible, and newer versions (6.x) support advanced features such as GUI dialogs, through close client-server cooperation with Trebuchet or other clients that support MCP-GUI.
Fantasy World Simulation server compatibile with Eternal Lands(TM) Open Source client! The project community site is hosted at http://www.calindor.net.
AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game.
The goal is create a 100% compatible client & server of the original VB6/DirectX game.
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Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
This project contains development branches for the tinin++ mud client (http://tintin.sourceforge.net/index.php). These branches are not necessarily used for upstream tintin++, but for extensive additional features not found there.