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A MMORPG with emphasis on world simulation (inspired by Majesty). Features: object de/composition (repices), object aging, random quests, dynamic social enviroment, dynamic fame, AI, ecology
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Open Galactic War is a multiplayer game in which the player controls a character leaving a conquest of the galaxy. To do so the player will explore planets construct bases, harvest resources, build an army and eliminate other players.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server sourcecode will be availible.
Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
A MUD client completely written in java. It is especially designed for use with the Discworld MUD (discworld.atuin.net) but can be used with any other text based MUD. The program can parse ANSI colour control characters to enable coloured output.
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
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MUDlipse is a free MUD-client for playing text-based MUDs on the Eclipse-platform. The Eclipse-plugin-management is used to easy add many features such as an auto-mapper or s.th. like that.
Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
A generic C++ MUD server featuring a strategy-style hexagon map
Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
Along with an additional, related project of extreme interest:
https://github.com/nicrohobak/AnsiGL
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HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
Rock: Crashed Plane (R2) (http://www.dillfrog.com/games/r2/) is an open source multi-user dungeon (dimension, or sometimes domain) coded in the perl programming language and licensed under the GNU General Public License.
The majority of the code was open-sourced as a courtesy when the original server was taken offline. The codebase is largely abandoned, and has not been updated to follow best practices.
We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.