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Welcome to MirageVB6.
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This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
CellAo is an opensourced Csharp (C#) emulator for Anarchy Online, its based on CellFramework. We are licensed under the BSD License. CellAO how has a IRC Server irc.aocell.info Channel: #CellAO
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
Server software written in Python that implements the MUCK protocol.
ScalyMUCK is server software written in Python that implements the old MUCK protocol from back in the day. It's goal is to attempt to take the place of the old, out of date software for any users that are still a fan of the MUCK systems and to make the conversion as easy as possible.
Moved to Github: https://github.com/Ragora/ScalyMUCK
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
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Its turn based, web-browser, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb and PHP Mailer. Based on Gamers-Fusion ver 2.5 with many modyfications in security, speed and features.
All development was moved to Launchpad:
https://launchpad.net/vallheru
Achaea System for Xpertmud.
Goal is to manage all things that can be managed by a program, with priority given to healing. It may morph into something else when finally ready for full testing.
Our Kalonline Server Emulator is an alternative implementation of the client-server-protocol of the MMOG Kalonline. It is written completely from scratch in C#. At the moment it uses SQLite as its database.
The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
Guerreiros Universais is a massive multiplayer online role playing game (MMORPG) based on web technologies, so it can be played with any web browser. Is written in php and SQl.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
A Role-Playing system using a Browser-Based chat environment. The system contains advanced configuration and end-user features. A working demo is availible at our website.
Its turn based, web-browser, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb and PHP Mailer. Based on Vallheru version 1.0 with many modyfications in speed and features.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.