With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
$300 in Free Credit for Your Google Cloud Projects
Build, test, and explore on Google Cloud with $300 in free credit. No hidden charges. No surprise bills.
Launch your next project with $300 in free Google Cloud credit—no hidden charges. Test, build, and deploy without risk. Use your credit across the Google Cloud platform to find what works best for your needs. After your credits are used, continue building with free monthly usage products. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Arianne is an engine to develop multiplayer online games like Stendhal
...The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
Sourceforge is discontinued, now on Github: https://github.com/Dawn-of-Light
Framework for interacting with the Dark Age of Camelot client (Mythic, EA/Mythic, BioWare, Broadsword licensed). Also know as a Dark Age of Camelot ( DAoC ) Server Emulator. Give life to your own world !
Please consider playing live: http://www.darkageofcamelot.com
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Run everything from popular models with on-demand NVIDIA L4 GPUs to web apps without infrastructure management.
Run frontend and backend services, batch jobs, host LLMs, and queue processing workloads without the need to manage infrastructure. Cloud Run gives you on-demand GPU access for hosting LLMs and running real-time AI—with 5-second cold starts and automatic scale-to-zero so you only pay for actual usage. New customers get $300 in free credit to start.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
Go from idea to deployed AI app without managing infrastructure. Vertex AI offers one platform for the entire AI development lifecycle.
Ship AI apps and features faster with Vertex AI—your end-to-end AI platform. Access Gemini 3 and 200+ foundation models, fine-tune for your needs, and deploy with enterprise-grade MLOps. Build chatbots, agents, or custom models. New customers get $300 in free credit.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.