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This is a complete API to access World of Warcraft armory at battle.net. This also includes cache control, so you can keep below the daily request limit.
Ideas is more than welcome.
Change log: http://sourceforge.net/p/wowarmoryapi/home/Changelog
The Cavalier Bot Toolkit is a toolkit for creating automated characters ("bots") for the MMORPG, Eternal Lands. It is based on a series of hooks and handlers, and is designed to be more maintainable, modular, and self-explanatory than the previous program
Access competitive interest rates on your digital assets.
Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform.
Geographic restrictions, eligibility, and terms apply.
Python AI mud is a Multi-User Dungeon written in Python, designed to give some artificial intelligence to the mud client. Multi-User Dungeons (MUD) are textual fantasy games, where a player is in a virtual world, which is only described with text.
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
A launcher for World of Warcraft. It can automaticly install and update the set of Addons selected by the webmaster of the guild.
It can sends data collected by addons to the guild web site.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
KMush is a simple MU* client intended for the K Desktop Environment. It is written in Java using the Qt Jambi bindings. Its intended use is for soft-coding and role-playing in MUSH environments.
This is an item Manufacture Manager for the online game EVE-Online (www.eve-online.com).
It provides functionality to manage and plan your items construction and calculate its associated costs.
You can manage flow from material stocks to final product.
Mordor - Resurrection is a remake of an old RPG game named Mordor - Depth of Dejenol created by MakeItSo Software. It is created in Delphi with the aid of Microsoft Access as Database environment.
Design and develop an object based emulator of the Ultima Online game. The primary goal is to have fun, increase understanding of object design, C++ syntax, and usage of the Trolltech (http://www.trolltech.com) QT libraries.
Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et