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Diablo Item Capture is used to facilitate the item screenshot/cropping/uploading process for out of game item trading.
It is published under the GPL v3 license.http://opensource.org/licenses/gpl-3.0.html
Warning : Run Diablo in WINDOWED FULLSCREEN only, with the same resolution as the desktop.
Warning 2 : You need to install Microsoft .NET framework 4
Features :
F12 key captures item pictures from the game, and automatic cropping the item window (Manual cropping in application for...
The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
Its a game who is kind of Team Vs Team CTF,but in Minesweeper maze. Each team set up a base by placing mines in there rectangle. The goal is of course to capture the opposed team flag and returning it to there flag.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
WolfMUSH is an attempt to further customize the MUSH server to that of a Star Trek release. Many releases exist as either a plain, vanilla distribution or a Star Wars Distribution. It is now time for the Star Trek MUSHs to rise to power.
Mordor - Resurrection is a remake of an old RPG game named Mordor - Depth of Dejenol created by MakeItSo Software. It is created in Delphi with the aid of Microsoft Access as Database environment.
MUD system for the MicrosoftWindows OS utilizing the Microsoft .NET Framework in C#. Goals are flexibility (everything can be scripted), data storage in a relational database and a smart scriptable client.
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A MUD server/library written in C#. Executable on any OS with the Microsoft .NET Framework installed. Featuring a completely object-oriented framework, It will be useable as a MUD server, or library to write another mud, client, or administration tool.
An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
The Eternity MUD System is a complete Multi-User Dungeon system for the MicrosoftWindows operating system. Features include a BBS-like front-end, GUI based on-line building, an advanced scripting system, and more.