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cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
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SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an
emphasis on more real-world type situations and roleplaying than the
traditional mud is capable of. It runs in native mode under the LDMud
driver.
CISTOMS is a mudlib written in LPC for a modified MudOS driver. It features prototypes for limited access containers, generic items, rooms, and open-ended mush-style exits. A simple randomized heartbeat drives the combat system, though more is planned.
The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
Tian Ming is an online RPG set in 17th century China and Japan, running on an LdMUD LPC driver. The library (tentatively known as LPReLib) will be availible under the terms of the GPL.
Heaven7 is a mudlib for the LDMud game driver. Written in the LPC programming language, Heaven7 allows its users to build interactive text based games.
This project is meant to design (from the outset) and create a distributed, secure, fault tolerant, OS-independent MUD driver, using Java and Java technologies.
PoeMud is an Object Oriented MUD driver designed to work with a MUD library written entirely in Perl. PoeMud's basic socket functionality is provided by the POE module (Perl Object Environment - http://sourceforge.net/projects/poe/).
The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
The Flat Earth MUD driver project aims at a C++ driver, that supports:
- A game written in a subset of C++.
- Imposes no limitations on what the game can be.
- Supports an interpreted version of the lib language as well
- Allows online compilations to
The Fading Summer mudlib is an LP-based mud (MudOS driver) designed as a foundation for bringing out the best in LP coders around the world. Anyone with knowledge in LPC and a desire to help code a core mudlib is welcome to join the project.
Soyuz is designed to provide basic functionality to a wide variety of MUD- and MUD-derivative servers. It provides, in a driver-independant way, common services such as redundancy, persistence, and scalability.