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Immersive and expansive hardcore old-school 2D ORPG (MMORPG)
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Etheria Realms is a hardcore fantasy ORPG developed by Golden Realms Entertainment. It takes many aspects of popular ORPGs and mixes them into a unique a visceral experience! Using old-school graphics and a simple, yet easy to manage combat and UI system.
The game takes places across the lands of Etheria as not only empires but...
RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both highlevel, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
playsh is a narrative-driven "object navigation" client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys.
Far From Home intends to create a comprehensive Emlen-like MUD engine written in C++. (uncommon for Emlen MUDs) FFH will combine the best of other open source MUD engines (like AIME, http://aime.sf.net) to create a complete and high-level product.
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base