With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Immersive and expansive hardcore old-school 2D ORPG (MMORPG)
Please visit our community forums by clicking the "Community Forums" button above to participate in the development of the game and chat with other players!
Etheria Realms is a hardcore fantasy ORPG developed by Golden Realms Entertainment. It takes many aspects of popular ORPGs and mixes them into a unique a visceral experience! Using old-school graphics and a simple, yet easy to manage combat and UI system.
The game takes places across the lands of Etheria as not only empires but...
RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
ATTENTION, THIS PROJECT HAS BEEN MOVED TO GITHUB (https://github.com/killoBillo/ArmoryRaider)
_____ _____ _____ _____ _____
ArmoryRaider is a calendar of events suitable for the planning of WOW Guild raids. It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/).
ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you...
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
AweMUD is a text-based MUD. Ease of playing, including simple commands with a sane syntax, is a high priority. A powerful scripting language is provided for customization and extension.
playsh is a narrative-driven "object navigation" client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys.
A textual MMORPG (mud) with a user friendly graphical interface. It combines the qualities of textual games (runs on high-end graphics hardware - your imagination) without making you remember 100+ commands.
The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
...It is taken from a 3/4 view, much like a RTS. Combining spells with teammates provide weapons. OS is Windows, DirectX, written in C++. It was created by a small group of high-school students.
RbMUD strives to be a featureful OO MUD (Multi-User Dungeon) implementation. Major goals include a high degree of documentation, and ease of use for the ingame content developer.
Far From Home intends to create a comprehensive Emlen-like MUD engine written in C++. (uncommon for Emlen MUDs) FFH will combine the best of other open source MUD engines (like AIME, http://aime.sf.net) to create a complete and high-level product.
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
Licensing pitch for a Public Domain Discworld MMO, in two parts:
1: Small high quality 1-player concept demo.
2: MMOG using off-the-shelf and user-created content.
Forum at http://www.thudgame.com/mmo