Showing 86 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1

    Virtustan MUD

    MUD server, based on CircleMUD code, russificated

    MUD server, based on BylinyMUD codebase (BylinyMUD - russificated MUD, based on CircleMUD). Server is platform independent, maked in Linux (Debian, Centos, Ubuntu), FreeBSD, Windows github: https://github.com/Zerkalo-MUD/mud/
    Downloads: 0 This Week
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  • 2
    MirageMUD

    MirageMUD

    VB6 stand-alone MUD client and server.

    MirageMUD is a source code base for developing your own stand-alone MUD client and server in Visual Basic 6. The code base comes with all the necessary basic functionality to immediately begin developing your MUD game right off the bat. A C# version of MirageMUD is currently in development: https://github.com/Xlithan/MirageMUD2
    Downloads: 50 This Week
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  • 3

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 4
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 1 This Week
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  • 5
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 6 This Week
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  • 6
    ...Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 2 This Week
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  • 7
    This is a complete API to access World of Warcraft armory at battle.net. This also includes cache control, so you can keep below the daily request limit. Ideas is more than welcome. Change log: http://sourceforge.net/p/wowarmoryapi/home/Changelog
    Downloads: 0 This Week
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  • 8
    nvmc

    nvmc

    code of the book "Introduction to Computer Graphics..

    NVMC is a simple LAN multiplayer game intended as a support tool for teaching Computer Graphics. The game is a simple car race on a client/server architecture.
    Downloads: 0 This Week
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  • 9

    MudMaster 2k6

    Up to date MUD client evolved from the original MudMaster

    ...Has web interactivity via the /showMeViaWeb command. Mudmaster 2k6 also can be run on Linux under WINE. Questions? Ask them in our Sourceforge Forums ( https://sourceforge.net/p/mm2k6/discussion/ ) More at http://mm2k6.sourceforge.net/mm2k6/
    Downloads: 3 This Week
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  • 10

    ArmoryRaider

    PHP WOW Battle.net Armory Raider

    ...ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you just have to manage the configuration file according to your needs. Read the documentation for further informations. Advices are welcome. Change log: https://sourceforge.net/p/armoryraider/wiki/Changelog/ NB: This is my first sourceforge project, so let me know if something is wrong. Thanks :]
    Downloads: 0 This Week
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  • 11
    ...There is also a port of Rot1.4 and also include a cygwin version of Rom24B6 with olc, mobprogs and color. Various other Cygwin codebases can be found under the Files link. Most were used for testing code or were the start of personal builds. If you have any questions, email me anytime! cbunting99@gmail.com
    Downloads: 0 This Week
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  • 12

    zopoclient

    Scriptable GTK based Python MUD Client

    ...See also: https://sourceforge.net/p/zopoclient/wiki/installation/ https://sourceforge.net/p/zopoclient/wiki/scripting/
    Downloads: 0 This Week
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  • 13
    A MMORPG editor in VB6 based on Elysium Source Code Un programma per creare MMORPG scritto in VB6 basato sul codice sorgene di Elysium attualmente arrivato alla versione Crono 3.0!
    Downloads: 0 This Week
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  • 14
    This is a project of an emulator of the game online Tibia made in visual basic all-purpose symbolic instruction code. Opensource is a project.
    Downloads: 0 This Week
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  • 15
    A multi-user user-extensible environment for exercising chatting and creative skills. Derived from TinyMUD 1.4.1 beta. Code active since Jan 30, 1990. The development site is online at telnet:uglymug.org.uk:6239
    Downloads: 0 This Week
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  • 16
    This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
    Downloads: 1 This Week
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  • 17
    Windows MUD code that I just want to share. Works on Win7, Vista, and XP. Not complete only a meager beginning. Login with name/password, dynamic help system, some vt102 color, multithreaded socket host using tcp/ip, and some communication channels
    Downloads: 0 This Week
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  • 18
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 19
    Emu is a MUSH client designed for Linux and Windows. As of July 7, 2009, Emu is located at http://code.google.com/p/emuclient/
    Downloads: 0 This Week
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  • 20

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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  • 21
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 0 This Week
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  • 22
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 23
    Softcode systems for use with a PennMUSH game servers. There is a core package with infrastructure (global functions, help, etc.) and then various add-on packages for extra systems (skills, awards, etc.).
    Downloads: 0 This Week
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  • 24
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 0 This Week
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  • 25
    This project will continue the development of the npcmovdb, in time we may release minor emu code mods..
    Downloads: 17 This Week
    Last Update:
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