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Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
Sourceforge is discontinued, now on Github: https://github.com/Dawn-of-Light
Framework for interacting with the Dark Age of Camelot client (Mythic, EA/Mythic, BioWare, Broadsword licensed). Also know as a Dark Age of Camelot ( DAoC ) Server Emulator. Give life to your own world !
Please consider playing live: http://www.darkageofcamelot.com
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Server software written in Python that implements the MUCK protocol.
ScalyMUCK is server software written in Python that implements the old MUCK protocol from back in the day. It's goal is to attempt to take the place of the old, out of date software for any users that are still a fan of the MUCK systems and to make the conversion as easy as possible.
Moved to Github: https://github.com/Ragora/ScalyMUCK
MajorMUD Control Panel is a PHP website designed so that the users can lookup online information about their in game characters. It also will give Sysops the ability to edit content remotely via an online control panel. http://www.quicksilverbbs.com
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Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
The Helios Project is a Ragnarok Online emulator. Unlike most emulators, this one is from scratch, uses multi/single server exes, the Lua scripting engine, and many more features.
Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
Its a game who is kind of Team Vs Team CTF,but in Minesweeper maze. Each team set up a base by placing mines in there rectangle. The goal is of course to capture the opposed team flag and returning it to there flag.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
WolfMUSH is an attempt to further customize the MUSH server to that of a Star Trek release. Many releases exist as either a plain, vanilla distribution or a Star Wars Distribution. It is now time for the Star Trek MUSHs to rise to power.
round table2 is an Emulation package for DOL (Dawn of Light) dark age of camelot game server, utilizing only the newest options and tools in development to bring you the best Free emulator int he world.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.