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Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Up to date MUD client evolved from the original MudMaster
Next generation MudMaster GUI. Win32 GUI MUD client with triggers, aliases, scripting, and DLL plugins for extra features such as displaying chat and other in game channels in a separate window. Now supports a multi-line, variable width status bar and multiple interacting windows. User customized script buttons in the status bar let you add mouse click functionality. Has web interactivity via the /showMeViaWeb command. Mudmaster 2k6 also can be run on Linux under WINE.
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Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
Erratum is a customizable space MUD written in C#. Stars, planets, items, enemies can all be customized by the administrator through an easy to use editor.
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Killer Mud Area Editor - Visual, customizable web based mud area editor for DIKU muds. Muditor is an editor to create and modify DIKU/ENVY/ROM (and others) area files more easily than on-line creator (OLC). Build using PHP and mySQL.
A customizable, scriptable multiuser role-playing game (MMORPG-style) engine, intended for use with small party adventuring rather than world-spanning multiserver games.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
UOX:NG is an Ultima Online server emulator written in C for unix systems, and designed to be stable and secure. There is no intention of being feature-complete compared to official UO servers, instead making it easily customizable.
GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
RPG database built from Minimal.db to run on a modified Lambdamoo 1.8.0r6 server. ANSI color, customizable prompt, spell effects, combat, NPC scripting, _useful_ skills, much more. Not just another hack-n-slash MUD server, really!
StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
Imagine a fully customizable magic-system which does not allow for a perpetuum mobile spell. For that you would need a "world" which is fully simulated without any aproximizations. That's TOD: a client/server allowing the user to be part of such a world..
A massively multiplayer (MMP) RPG written in Java. Ad Infinitum (or ADI) will use XML-RPC for remote communication and will be fully extensible/customizable through XML.
Fully customizable server emulator for the 'DOOMVAS' engine used in online games like Nexus TK (www.nexustk.com) and Dark Ages (www.darkages.com) written in C# .NET 3.5.
The next generation mud is an open-source extensible, programmable mud
The next generation MUD is an open-source, programmable, customizable MUD server written in java.
It features the ability to program almost everything in the mud and does not have any default interface.
The mud is programmed in javascript and features a standard library allowing manipulation of the game world.
It's other key feature is the possibility for it to contain multiple independent muds in one server instance.