Showing 4 open source projects for "awscli-local"

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  • 1

    crossfire-speedrun

    Level tracking patch for Crossfire RPG Game

    Patch to keep track of levels gained/lost by players while they play Crossfire RPG Game. Ideally, this data can then be used to glean useful info about the pacing of the game. This patch tracks both skill levels and player levels. The generated file is a colon-separated file in the local dir (default /usr/games/crossfire/var/crossfire) named speedrunfile.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Home of the Ultima Offline eXperiment3 DevTeam Project. With uox3 you will be able to connect Ultima Online to an offline server on a local-LAN with your friends or serve on the internet with your own shard. Find us at irc.ipdn.org in the channel #uox.
    Downloads: 0 This Week
    Last Update:
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  • 3
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
    Last Update:
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  • 4
    PMC is a text based mudclient written in perl, utilizing GNU readline, supporting SSL, the MudClientProtocol including local editing support, full telnet negotation support, ANSI support, and is highly extensible.
    Downloads: 0 This Week
    Last Update:
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