Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
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Durasia is a free 2D massively multi-player online role-playing game. All players have the ability to become anything they want. Including a ruler over other players. If a ruler is disliked, users can band together and overthrow him, choosing a new ruler
KMush is a simple MU* client intended for the K Desktop Environment. It is written in Java using the Qt Jambi bindings. Its intended use is for soft-coding and role-playing in MUSH environments.
It is a program designed to automate and simplify the more tedious tasks involved when creating a new MUD area. It is an attempt to utilize the power and ease of use of a graphical user interface in area building.
Raid Management Suite for tracking raids and items for the game World of Warcraft. Currently requires phpBB forum software. World of Warcraft DKP web based tracking.
PRTG Network Monitor is an all-inclusive monitoring software solution developed by Paessler. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine, PRTG Network Monitor optimizes connections and workloads as well as reduces operational costs by avoiding outages while saving time and controlling service level agreements (SLAs). The solution is packed with specialized monitoring features that include flexible alerting, cluster failover solution, distributed monitoring, in-depth reporting, maps and dashboards, and more.
This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
Softcode systems for use with a PennMUSH game servers. There is a core package with infrastructure (global functions, help, etc.) and then various add-on packages for extra systems (skills, awards, etc.).
Its turn based, web-browser, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb and PHP Mailer. Based on Gamers-Fusion ver 2.5 with many modyfications in security, speed and features.
All development was moved to Launchpad:
https://launchpad.net/vallheru
Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.
CityBinder is used to create custom Bind Files for City of Heroes and City of Villains, and is designed to be extended easily. CityBinder saves a Profile for each Character, making Updating your Binds Very Easy.
Argentum Online is an Open Source FREE 2D MMORPG, it has all the features of the classic MMORPGS: guilds system, magic system, combat system, animal taming, 21 skills, a world of more than 150 maps, towns, dungeons, races, professions.
The OpenSource Metaverse Project allows anyone to create and publish their own three dimensional virtual world, such as an MMORPG, a social virtual world, or a metaverse. New forums: http://manageddreams.com/osmpbb
EggMUD is a MUD engine totally written in perl. It can be used as base for any MUD with no limits of expansion and customization. A lot of things are not implemented yet, but you can use EggMUD code to do the dirty work while you enjoy creation!