Red Nova Traders, an extended branch of Black Nova Traders.
Red Nova Traders is a web-based, multi-player space exploration game inspired by the popular BBS game of TradeWars. It is coded using PHP, SQL, and Javascript.
TigerMUD's goal is to let anyone create virtual game worlds with our feature-rich MUD engine with easy setup, combat, player housing, city governments, crafting, and more. It is written in C# and supports Access, MySQL, and MS SQL databases.
The Apostles of Khronos is a fully 3D MMORPG written only in C#. Features include timetravel, PvP and PvE combat, and a dynamic player constructed world.
A peer-to-peer mud/IF authoring environment. Each player gets their own world that lives in a single AJAX page. Muds can link to each other to form a p2p network. Spore, the Alpha release is availble for downloads! www.p2pmud.com
For small to mid-sized landlords and property managers
Innago is a free and easy-to-use property management solution. Whether you have 1 unit or 1000, student housing, or commercial properties, Innago is built for you. Our software is designed to save you time and money, so you can spend more time doing the things that matter most.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
This is a multi player role playing game text based game with unlimited possiblities. It is not like many rpgs that are availible today, becuase there is not GUI,everything is text based, and all the choices you make will affect your character
SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
Evolia makes it easier to hire, schedule and track time worked by frontline in medium and large-sized businesses.
Evolia is a web and mobile platform that connects enterprises with 1000’s of local shift workers and offers free workforce scheduling and time and attendance solutions. Is your business on Evolia?
Our game is a multi-player battle game, based on teamwork. It is taken from a 3/4 view, much like a RTS. Combining spells with teammates provide weapons. OS is Windows, DirectX, written in C++. It was created by a small group of high-school students.
The Dead Walk is a web-based, multi-player, survival horror style door game. Trapped in a city of the living dead, players compete to gain the experience necessary to survive in a world infested by the undead.
RPG++ is a C++ Class Library for use in rapidly developing Role Playing Games. It provides a framework for network abstraction, player management, inventory control, basic economics, and a scripting engine. Please note this is in Alpha status.
The intent of this project is to create a large distributed computing engine that will put all of its resources in to a Massive Multi-Player game in a very detailed realistic world. When the users sytem is idle (or not currently playing the game), their
BladeMaster 2 is text-based multi player arena combat simulation game. BladeMaster 2 is a resurrection of a classic BBS game. It's purpose is to create a greatly enhanced and open source version based on the original, playable on modern systems.
This project aims at creating a Massive Multiplayer Online Game (MMOG). All items in the game will be player created, including houses and machines. No NPCs. No fantasy creatures. Terrain will be deformable, for example, building a moat will be possible.
An Open Source 3D MMORPG centered around each individual and unique player, not around the "target customer." No longer OpenSource. The SF project page will not be updated anymore
The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
Open Galactic War is a multiplayer game in which the player controls a character leaving a conquest of the galaxy. To do so the player will explore planets construct bases, harvest resources, build an army and eliminate other players.
Licensing pitch for a Public Domain Discworld MMO, in two parts:
1: Small high quality 1-player concept demo.
2: MMOG using off-the-shelf and user-created content.
Forum at http://www.thudgame.com/mmo
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.