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MASkinG is an addon library for the Allegro game programming library intended for building GUI applications in C++.
An allegro-5 port is currently under development.
...It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development.
The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
"Gladius Magicae" is a detailed, MegaZeux-made RPG that is based on our own "Stimuli" RPG engine. It will be challenging and fun, and we hope it will get some people addicted ;-)
RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.