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Boxxx Engine is a very simple 2D engine written purely in C language.
This code uses BGI graphic library and is compiled with Borland Turbo C 2.0.
The goal of this project is to come up with a physically complex yet simple in principle 2D engine.
The release is without any warranty of fitness for a particular purpose.
A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms.
Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform.
Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
A GWbasic-coded casino poker game. Very raw graphical interface, just meant to be fast on the 10Mhz 8086 gear it was written on. And it was. The code is optimized for lightning-fast score recognition, and uses direct raster access to the EGA interface. M