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Introduction:
A set of macros to provide C/Pascal -like structures in assembly program:
if-else-endif, while-endWhile, repeat-until, switch-EndSwitch, for-EndFor, downFor-EndDownFor, try-catch-finally-EndTry.
Objective:
Encourage writing of assembly
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
This project includes simple games for new programmer who are interested in the Open source movement. We currently want only porgrams that can be compiled on GPL compilers.
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Unix2win is a tool that converts unix files with LF (\n) into
files in the DOS/windows format CRLF (\r\n). Unix2win can work
in batch mode, uses wildcards (*.txt) and can work on subfolders.
The output file could be the same or a different file.
Steini\\\'s Mini Compiler is a fast DOS 16 bit compiler. Please help to improve the programming language writing new commands. The compiler uses a set of assembly files for the compilation process.
Master Operating System
as Visual Pascal for DOS
Graphical Interface for FPC programmers.
MOS Design is based upon Amiga Workbench
Make easily Roll-up menus, windows,
buttons, sliders, lists, requesters...
This is a reprository of software I have written. It is written in C, C++ and hopefully in some obscure Basic :-) I gladly share my stuff with you under the MIT license, so you can do what you want with it (almost)... :-)
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NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
AutoInstaller is a program which can install and uninstall programs based on the decision of plug-ins. These could include by schedule, at user demand, or a more complex scenario. It uses plug-ins to handle tar.gz, tgz, zip, and rpm files.
It's a GUI intended to be highly customizable, portable and work in computers with small resources. Moreover it will have a multilingual mechanism, for the user and for the programmer.
The DosUtils project is an attempt to provide many small, helpful,
free utilities for easier computer administration and programming on a
DOS / Win9x system.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
This program was written in 1989 or so and got great reviews as a shareware product at the time. It is a file find utility which searches may archive types as well. Kind of a Norton File Find meets PKZFIND on steriods.
Hardware detection library for GCC. Trying to detect all possible information about your hardware including EIDE, CPU, Sound, Ports, Mouse, PCI, Net, Graphic and many more.
Generate Pascal and/or Ccode starting from a simple HTML-like file. You insert then the output in your program and with a simple call to a function you'll see on the screen the linked HTML! In the future the format will be HTML/XML.
The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.
The Fantail Project is a cross platfrom, cross genre pure fight engine written in C++. The Fantail Project currently is being developed for Linux and Window/DOS
Realms of Turmoil is a project dedicated to making a very good web-based game, similar to Utopia, and releasing it on the internet. It is currently not even in a workable stage. I could use any help that anyone out there can provide. Come help it work.