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An Android APP with custom screen tapping based on Accessibility
...It is primarily designed for advanced Android users to create custom scripts and automate in-app behavior without root, using accessibility services. GKD supports extensive customization for gaming, UI automation, and repetitive task simulation.
A platform for developing robotics applications, TurtleBot3 offers an open-source kit for research, education, and development in robotics with ROS (Robot Operating System).
IzyNFC provides an attractive and ergonomic mean for development, simulation and testing of NFC applications. For example, it can be used to develop Java based embedded software for mobile handset (MIDlet), the SIM (CARDLET), and to manage NFC tags.
Simple development environment for SS7-MAP, INAP and CAP
...It is conceived as a kind of pool of active knowledge in the area of telecommunication processes that can be modeled by MAP, INAP and CAP. This Project supports two modes of operation – simulation mode to develop and tests scenarios, and network mode to execute scenarios against the network. Communication with the network use a light version of SCTP and M2PA.
The project is completed to the stage of recognising Application Contexts and Operations for MAPv1/2/3, CAP1/2/3/4 and Ericsson CS1+. Therefore, any scenario can be developed. ...
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Mobile serious game about business consulting for students
This mobile business game was developed at Massey University and AUT in Auckland New Zealand for use by students. As part of the funding contract with Ako Aoteroa the game is being made freely available for public use. The SourceForge site is a work in progress, but currently hosts two versions of the game, the original one that runs on Nokia S60 phones, and the current version, which runs on Android devices. Source code is provided for the Nokia version. The source for the Android version...
SimulME is a Java ME (J2ME) application with Queueing calculator, Stopwatch, Monte Carlo simulation, Random Number Generator (RNG), Probability distributions, Kolmogorov-Smirnov and Chi-square tests. It works with MIDP 2.0 and CLDC 1.1 profiles.
This project is about creating A Web-based collaborative development environment that enables users of Web 2.0 communities and Web-based social networks to create and share interactive applications collaboratively.
OnuriS (Open soURce wImax Simulator) is a simulation platform designed for WiMAX in order to analyze network performances and develop particular allocators for better bandwidth allocation strategies that could greatly improve the overall system.
Bloft (BLObby and sOFT) is a real-time soft-body physics simulator optimized for real-world mobile phones. It is written in Java and uses fixed-point math only. Memory allocations are minimized to suite the needs of JVMs in older mobile phones.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.