17 projects for "gpu hardware" with 1 filter applied:

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  • 1
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. ...
    Downloads: 43 This Week
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  • 2
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 3
    Strato

    Strato

    Run Nintendo Switch homebrew & games on your Android device

    Strato is an experimental Nintendo Switch emulator designed specifically for ARMv8 Android devices, aiming to bring Switch gaming and homebrew applications to mobile platforms. It builds upon earlier emulator efforts such as Skyline while incorporating improvements and optimizations tailored for mobile hardware constraints. The emulator focuses heavily on high-level emulation of Switch subsystems, including kernel services and GPU behavior, to achieve usable performance on smartphones. It leverages components inspired by established projects like Ryujinx and Yuzu, particularly in areas such as shader compilation and system emulation. Strato emphasizes accessibility by targeting Android devices directly, removing the need for desktop-class hardware for Switch emulation. ...
    Downloads: 58 This Week
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  • 4
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. ...
    Downloads: 9 This Week
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  • 5
    YOLOv5

    YOLOv5

    YOLOv5 is the world's most loved vision AI

    Introducing Ultralytics YOLOv8, the latest version of the acclaimed real-time object detection and image segmentation model. YOLOv8 is built on cutting-edge advancements in deep learning and computer vision, offering unparalleled performance in terms of speed and accuracy. Its streamlined design makes it suitable for various applications and easily adaptable to different hardware platforms, from edge devices to cloud APIs. Explore the YOLOv8 Docs, a comprehensive resource designed to help...
    Downloads: 47 This Week
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  • 6
    qvac-fabric-llm.cpp

    qvac-fabric-llm.cpp

    QVAC Fabric: cross-platform LLM inference and fine-tuning

    qvac-fabric-llm.cpp is a cross-platform large language model inference and fine-tuning engine built as an advanced fork of llama.cpp, designed to run efficiently across desktops, mobile devices, and heterogeneous GPU environments. The project focuses on removing hardware limitations traditionally associated with LLM deployment by enabling support for a wide range of backends, including Vulkan, Metal, CUDA, and CPU, making it accessible on devices ranging from smartphones to enterprise servers. It introduces native LoRA fine-tuning capabilities that can be executed directly on consumer hardware, allowing developers to train and adapt models locally without relying on cloud infrastructure. ...
    Downloads: 0 This Week
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  • 7
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 41 This Week
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  • 8
    AudioEnhancerMAX

    AudioEnhancerMAX

    Open-source AI audio processing suite: 100% local, free, no limits.

    AudioEnhancerMAX is the open-source AI-powered audio media center for podcasters, creators, and professionals. It runs 100% locally on your hardware — no cloud, no subscriptions, no limits. Features: 16+ intelligent audio filters (AI noise removal, filler word detection, breath reduction, studio sound, audio super-resolution), Gemma 4 AI dynamic parameter tuning, distributed edge computing across Android smartphones, real-time system monitoring for Apple Silicon. Built with FastAPI,...
    Downloads: 2 This Week
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  • 9
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ...Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 69 This Week
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  • 10
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    Rio is a terminal application that’s built with Rust, WebGPU, Tokio runtime. It targets to have the best frame per second experience as long you want, but is also configurable to use as minimal from GPU. It also relies on Rust memory behavior, since Rust is a memory-safe language that employs The terminal renderer is based on redux state machine, lines that has not updated will not suffer a redraw. Looking for the minimal rendering process in most of the time. Rio is also designed to...
    Downloads: 2 This Week
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  • 11
    Forma

    Forma

    An efficient vector-graphics renderer

    ...The project aims to achieve portability, performance, simplicity, and small footprint through a streamlined four-stage rendering pipeline. Forma provides both CPU (software) and GPU (hardware) backends, relying on Rust’s SIMD auto-vectorization, Rayon for multithreading, and WebGPU (wgpu) for hardware acceleration. The renderer processes Bézier curves, line segments, and pixels through stages of flattening, rasterization, sorting, and painting, updating only changed tiles for efficiency. This design allows Forma to render complex vector scenes—such as large-scale SVGs—at interactive frame rates even on CPUs.
    Downloads: 3 This Week
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  • 12
    Rad Kernel (whyred)

    Rad Kernel (whyred)

    Custom kernel for whyred (Redmi Note 5 Pro/AI)

    RAD Kernel is a custom linux kernel for whyred (Redmi Note 5 Pro/AI) that contains all features you need and aims for best balance between performance and battery.
    Downloads: 4 This Week
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  • 13
    TensorFlow MacOS

    TensorFlow MacOS

    TensorFlow for macOS 11.0+ accelerated using Apple's ML Compute

    This repository provided a pre-release of TensorFlow and TensorFlow Addons tailored for macOS 11+ with native hardware acceleration via Apple’s ML Compute, supporting both Apple Silicon (M1) and Intel Macs. It shipped ready-made Python 3.8 wheels and install scripts so developers could quickly get an accelerated stack running without building from source. As TensorFlow added a Metal PluggableDevice path, the project directed users toward using Apple’s tensorflow-metal to get GPU acceleration on Mac directly through Metal. ...
    Downloads: 0 This Week
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  • 14

    FastoCloud PRO

    IPTV/NVR/CCTV/Video cloud https://fastocloud.com

    IPTV/Video cloud Features: Cross-platform (Linux, MacOSX, FreeBSD, Raspbian/Armbian) GPU/CPU Encode/Decode/Post Processing Stream statistics CCTV Adaptive hls streams Load balancing Temporary urls HLS push EPG scanning Subtitles to text conversions AD insertion Logo overlay Video effects Relays Timeshifts Catchups Playlists Restream/Transcode from online streaming services like Youtube, Twitch Mozaic Many Outputs Physical Inputs Streaming Protocols File Formats Presets Vods/Series server-side support Pay per view channels Channels on demand HTTP Live Streaming (HLS) server-side support Public API, client server communication via JSON RPC Protocol gzip compression Deep learning video analysis Supported deep learning frameworks: Tensorflow NCSDK Caffe ML Hardware:
    Downloads: 0 This Week
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  • 15
    Hadid (Zekr) Quran - Android and Windows

    Hadid (Zekr) Quran - Android and Windows

    Hadid(Zekr) is multimedia quran player soft support zekr resources

    ...In mobile android devices just copy resources to your SD-card, then add it to Hadid or download it. Hadid developed by Delphi community edition and use Firemonkey as a framework. Android Hardware Requirements: ARM Cortex-A series CPU ARMv7 Instructions NEON Technology GPU
    Downloads: 1 This Week
    Last Update:
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  • 16
    Hardcoder

    Hardcoder

    Hardcoder is a solution which allows Android APP and Android System

    Hardcoder is a solution that allows Android APP and Android System to communicate with each other directly, solving the problem that Android APP could only use system standard API rather than the hardware resources of the system. Through Hardcoder, Android APP can make good use of mobile phone hardware resources such as CPU frequency, Large Core, and GPU to improve APP performance. Hardcoder allows Android system to get more information from the APP in order to better provide system resources to Android APP. At the same time, due to the lack of implementation by the standard interface, the APP and the system can also realize the model adaptation and function expansion through the framework. ...
    Downloads: 0 This Week
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  • 17
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. ...
    Downloads: 1 This Week
    Last Update:
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