Search Results for "c sharp typing source code project"

170 projects for "c sharp typing source code project" with 1 filter applied:

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  • 1
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides...
    Downloads: 8 This Week
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  • 2
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. ...
    Downloads: 14 This Week
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  • 3
    Avalonia

    Avalonia

    A cross-platform UI framework for .NET

    Avalonia is a cross-platform UI framework for dotnet, providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS. Avalonia is mature and production-ready. We also have in beta release support for iOS, Android and in early stages support for browsers via WASM. Avalonia is open source, free to use, and always will be. Clone the source today to dig deeper. The free VS extension provides everything needed to start, including a XAML...
    Downloads: 2 This Week
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  • 4
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and...
    Downloads: 1 This Week
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  • 5
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 3 This Week
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  • 6
    Stockfish

    Stockfish

    UCI chess engine

    Stockfish is a free, powerful UCI chess engine derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a UCI-compatible graphical user interface (GUI) (e.g. XBoard with PolyGlot, Scid, Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order to be used comfortably. Read the documentation for your GUI of choice for information about how to use Stockfish with it. Stockfish is a 11-time winner of the Top Chess Engine Championship. Stockfish is...
    Downloads: 94 This Week
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  • 7
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 31 This Week
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  • 8
    Uno Platform

    Uno Platform

    Build Mobile, Desktop and WebAssembly apps

    The first and only UI Platform for single-codebase applications for Windows, WebAssembly, iOS, macOS, Android and Linux. The only open source-platform for creating true single-source, multi-platform applications. Reuse 99% of the business logic and UI layer across native mobile, web and desktop. Maintain pixel-perfect control over where pixels go while having a choice of developing a platform-specific or custom look and feel of your application. Familiarity and richness of C# and XAML...
    Downloads: 2 This Week
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  • 9
    LiteDB

    LiteDB

    An open source MongoDB-like database with zero configuration

    LiteDB is a serverless database delivered in a single small DLL (< 450kb) fully written in .NET C# managed code (compatible with .NET 4.5 and NETStandard 2.0). Install it via NuGet or just copy the DLL to your bin project folder. LiteDB is a simple and fast NoSQL database solution. Ideal for mobile apps (Xamarin ready), desktop/local applications, application file format, web applications, and one database per account/user data store. Portable UWP and Xamarin iOS/Android, ACID transactions,...
    Downloads: 12 This Week
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  • Ship Agents Faster Icon
    Ship Agents Faster

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  • 10
    Watt Toolkit

    Watt Toolkit

    Open source cross-platform multi-purpose game toolkit

    "Watt Toolkit" is an open-source cross-platform multi-purpose game toolkit, most of its features require you to download and install Steam to use it. Make the Steam community, Github, Google reCAPTCHA, Pixiv, Discord, Twitch and other domestic hard-to-access pages accessible properly. Some JS scripts are injected into web pages through an acceleration service that intercepts web requests, providing functionality similar to that of a web plugin. Functions similar to Steam community 302, using...
    Downloads: 80 This Week
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  • 11
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 54 This Week
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  • 12
    openFrameworks

    openFrameworks

    Cross platform toolkit for creative coding in C++

    openFrameworks is a C++ toolkit for creative coding. docs have some documentation around OF usage, per platform things to consider, etc. You should definitely take a look in there; for example, if you are on OSX, read the osx.md. apps and examples are where projects go -- examples contain a variety of tasks that show you how to use OF, and apps is where your own projects will go. libs contain the libraries that OF uses, including the open frameworks core itself. addons are for additional...
    Downloads: 2 This Week
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  • 13
    FMDB

    FMDB

    A Cocoa / Objective-C wrapper around SQLite

    This is an Objective-C wrapper around SQLite. FMDB 2.7 attempts to support a more natural interface. This represents a fairly significant change for Swift developers (audited for nullability; shifted to properties in external interfaces where possible rather than methods; etc.). For Objective-C developers, this should be a fairly seamless transition (unless you were using the ivars that were previously exposed in the public interface, which you shouldn't have been doing, anyway!). FMDB 2.7...
    Downloads: 0 This Week
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  • 14
    Wormholy

    Wormholy

    iOS network debugging, like a wizard

    Start debugging iOS network calls like a wizard, without extra code! Wormholy makes debugging quick and reliable. Add it to your project, and that's all! Shake your device or your simulator and Wormholy will appear! You don't need to import the library into your code, it works magically! To integrate Wormholy into your Xcode project using Carthage, specify it in your Cartfile. Record all app traffic that uses NSURLSession. Reveal the content of all requests, responses, and headers simply by...
    Downloads: 3 This Week
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  • 15
    IQKeyboardManager

    IQKeyboardManager

    Codeless universal library to prevent issues of keyboard sliding up

    Codeless drop-in universal library allows to prevent issues of keyboard sliding up and cover UITextField/UITextView. Neither need to write any code nor any setup required and much more. While developing iOS apps, we often run into issues where the iPhone keyboard slides up and covers the UITextField/UITextView. IQKeyboardManager allows you to prevent this issue of keyboard sliding up and covering UITextField/UITextView without needing you to write any code or make any additional setup. To...
    Downloads: 2 This Week
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  • 16
    GitHub Copilot for Xcode

    GitHub Copilot for Xcode

    AI coding assistant for Xcode

    Copilot for Xcode brings GitHub Copilot’s AI-driven code suggestions directly into Apple’s Xcode IDE, giving iOS and macOS developers predictive completions, context-aware recommendations, and natural language assistance while they write Swift, Objective-C, and related code. It embeds seamlessly into the Xcode editor UI, offering completions as you type, including full lines or blocks of code derived from surrounding context and doc comments. Because the integration understands the structure...
    Downloads: 0 This Week
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  • 17
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping developers avoid reinventing common functionality. ...
    Downloads: 2 This Week
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  • 18
    Material.Avalonia

    Material.Avalonia

    Material design in AvaloniaUI

    Customizable Material Design implementation for AvaloniaUI framework. This library is a collection of styles and controls to help you customize your Avalonia application with Material Design theme.
    Downloads: 1 This Week
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  • 19
    QMUI iOS

    QMUI iOS

    A solution to improve the efficiency of project UI development

    QMUI iOS is designed to help quickly build an iOS project with basic design restoration effects, while using the rich controls and compatible processing provided by itself, so that developers can focus on business needs without spending energy on the design of the basic code. Whether it is the creation of a new project or the maintenance of an existing project, development efficiency and project quality can be greatly improved. You only need to modify a configuration table to adjust the...
    Downloads: 1 This Week
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  • 20
    Emerge

    Emerge

    Browser-based interactive codebase and dependency visualization tool

    Emerge (or emerge-viz) is an interactive code analysis tool to gather insights about source code structure, metrics, dependencies, and complexity of software projects. You can scan the source code of a project, calculate metric results and statistics, generate an interactive web app with graph structures (e.g. a dependency graph or a filesystem graph), and export the results in some file formats.
    Downloads: 0 This Week
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  • 21
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and...
    Downloads: 4 This Week
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  • 22
    opencv-mobile

    opencv-mobile

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, WebAssembly. This project provides the minimal build of opencv library for the Android, iOS and ARM Linux platforms. Packages for Windows, Linux, MacOS, and WebAssembly are available now. We provide prebuild binary packages for opencv 2.4.13.7, 3.4.18, and 4.6.0. We also provide prebuild binary package for iOS with bitcode enabled, that the official package lacks. All the binaries are compiled from source on GitHub...
    Downloads: 7 This Week
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  • 23
    BoringSSL

    BoringSSL

    Mirror of BoringSSL

    BoringSSL is a Google-maintained fork of OpenSSL, designed specifically to meet the security, performance, and maintainability needs of Google’s infrastructure and products. While fully open source, BoringSSL is not intended for general public use — it serves as a streamlined, heavily modified SSL/TLS and cryptography library optimized for Google’s internal ecosystem, including Chrome/Chromium, Android, and other Google services. The project prioritizes security, simplicity, and...
    Downloads: 4 This Week
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  • 24
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 2 This Week
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  • 25
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 13 This Week
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