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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Our primary page is currently at https://manasource.itch.io/source-of-mana so please visit us there to learn more and download the game.
Source of Mana is a classic 2D MMORPG that uses Godot 4 for its client and server components. Our graphics are made with a variety of tools, primarily Gimp, as well as Tiled for maps. Development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a...
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Public Development for the Community
Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.
This project is a template for a website of the MMORPG EVE Online. It consists of a user management, news feed, gallery, community features and makes use of the EVE API to retrieve many useful informations from the game.
Catalyst based application intended to be a robot fitting tool, character planner, mining yield planner and eventually also a killboard/corporation management tool for Perpetuum Online. This is the base project, without any non-free data.
A system for handling raid signups that plugs into phpBB3. Gives attendance statistics and a raid calendar. This was developed with World of Warcraft in mind.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.