Showing 7 open source projects for "flow based programming"

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  • 1

    FOSSMMO

    To create an open source and openly developed mmorpg

    FOSSMMO (release name tbd) is a project aimed at two things. The first is to create an open sourced MMORPG with compelling and fun gameplay requiring modest system specs. The second is to develop in an open and well documented way to help others learn the trade of game programming. FOSSMMO will be developed using python. While python is not a common language for game development I'm a fan. Also I recently watched...
    Downloads: 0 This Week
    Last Update:
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  • 2
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
    Last Update:
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  • 3
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year. In the meanwhile keep up to date with the project progress in the forum or...
    Downloads: 0 This Week
    Last Update:
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  • 4
    The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
    Downloads: 0 This Week
    Last Update:
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  • 5
    This project will be a Age of Conan Emulator based on the Cell framework that is used by WCell and CellAO. We will use MySQL as our database engine and Csharp as our programming language.
    Downloads: 0 This Week
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  • 6
    A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
    Downloads: 0 This Week
    Last Update:
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  • 7
    FFXI Scripting

    FFXI Scripting

    Final Fantasy XI Scripting Bots Automation

    Final Fantasy Programming of Game Automation Bots. Fishing, Power Leveling, Skill Up Bots. Primarily in Auto IT & C++.
    Downloads: 0 This Week
    Last Update:
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