Showing 2 open source projects for "network data speed"

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  • 1
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 5 This Week
    Last Update:
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  • 2

    pykb

    Python Killboard Platform for EVE Online

    This platform provides a Python based killboard backend supporting common tasks such as interfacing with the EVE API to fetch killmail logs, interact with EDK killboards to fetch killmails from them and parse manually logged killmails. The database layer is generic thanks to SQL Alchemy so any dbms can be used. Static data and schemas for PostgreSQL and MySQL are provided. Aggregates exist along with code to maintain them to enable high speed reports for summarized data. A point calculation system is included as is support for parsing German and Russian kill mail text. Caching exists in two forms, a basic in memory dict based caching system suitable for single process tasks and integration with uwsgi's powerful and fast built in cache. ...
    Downloads: 0 This Week
    Last Update:
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