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Our primary page is currently at https://manasource.itch.io/source-of-mana so please visit us there to learn more and download the game.
Source of Mana is a classic 2D MMORPG that uses Godot 4 for its client and server components. Our graphics are made with a variety of tools, primarily Gimp, as well as Tiled for maps. Development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a...
This project is a template for a website of the MMORPG EVE Online. It consists of a user management, news feed, gallery, community features and makes use of the EVE API to retrieve many useful informations from the game.
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Catalyst based application intended to be a robot fitting tool, character planner, mining yield planner and eventually also a killboard/corporation management tool for Perpetuum Online. This is the base project, without any non-free data.
A system for handling raid signups that plugs into phpBB3. Gives attendance statistics and a raid calendar. This was developed with World of Warcraft in mind.
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A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.