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Arianne is an engine to develop multiplayer online games like Stendhal
...Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website.
The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the clientserver communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
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S.E.G.S. (Super Entity Game Server) is a free, open source, cross-platform and object-oriented MMORPG client/server project targeting super-hero related games. We aim to provide a comprehensive set of standard super-hero MMO world components.
DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.