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a WPF and Directx9, Directx11, OpenGL implementation of model explorer of world of warcraft. Multi locale(not only zhCN), English and Chinese UI Interface, Warlords of Draenor 6.0 Support, running on Windows x86, x64 version(xp and later).
GameWhizzards is a user created, Open Source 3D MMORPG
...The networking part has been coded according to Gabriel Gambetta's excelent guide at http://www.gabrielgambetta.com/client-side-prediction-server-reconciliation.html
It uses clientside prediction, server recoinciliation, and an authoritative server for player and enemy movement.
State of development:
[X] Multiplayer Position Sync
[X] Enemys
[X] Inventory
[X] Items
[X] Fighting
[X] Chat
[X] Basic UI
[X] Basic level editor
[ ] Module System
[/] World Editor
[ ] Quests
[/] Instance Server
[ ] Instance Finder
Assets have been removed
A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
Open Source Virtual World and MMOG Development Platform
3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds.
If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
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