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Frantic is envisioned to be a jumping off point for developers so that they can begin building the world and implementing the art, mechanics, and the things that make their game special. I will try to get in the basics all games need so that the Devs can begin changing it :D
At the moment I have the fundamentals. You get to decide what the details are. Creating an open source MMO proof of concept. Open class system. Read the wiki for more details. Ineed project managers.
Ruins of Chaos is a text-based MMORPG where you have to build an army.
This set of tools will provide you some usefull information to play the game, like when do Ineed to upgrade, when do I have doubles etc...